Cómo jugar al Seahaven Towers
Objetivo - Mueve todas las cartas a la Fundación (Foundation)
Barajas (Decks)
- Una baraja estándar (52 cartas)
Rerepartos (Redeals)
- No
Fundación (Foundation)
- Se construye ascendentemente por palo de As a Rey
- La carta superior de cada pila está disponible para mover
Tableau
- Se construye descendentemente por palo
- La carta superior de cada pila está disponible para mover
- Se puede mover un grupo de cartas en secuencia correcta siempre que haya suficientes Celdas (Cell) vacías disponibles
- Un espacio vacío puede llenarse con un Rey o una pila que comience con un Rey
Celda (Cell)
- Puede contener 1 carta
- La carta superior de cada pila está disponible para mover
Estrategia y consejos
- Plan backwards from the goal. Spot your Aces and Twos, then trace the path to liberate them before touching anything else — every move that brings an Ace closer to the foundation pays off.
- Treat free cells as savings, not pockets. Each parked card is one less you'll have to move later, but an occupied cell is also a card that no longer participates in the tableau. Avoid filling all four cells in the same turn or you'll lose all group-move capacity.
- Protect empty columns like assets. An empty column doubles your moving capacity and acts as a swap space for long sequences. Only fill it with a King as a last resort — and only with a King that opens a playable suite.
- Before promoting a card to its foundation, check whether a lower opposite-colour card might still need it as a bridge. Promoting too early — especially 5s, 6s, and 7s — can dead-end the late game by stripping a key support.
- If a classic deal stumps you, try the Relax variants (Eight Off Relaxed, Seahaven Towers Relaxed): looser group-move rules that rebuild confidence before returning to standard FreeCell.