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Solitaire collection

Tri Peaks Solitaire

Tiga puncak kartu. Bersihkan dengan satu rangkaian panjang.

Tri Peaks adalah solitaire cepat berbasis poin: bersihkan tiga piramida yang saling bertumpuk dengan memainkan kartu yang nilainya satu lebih tinggi atau lebih rendah dari kartu di atas tumpukan buang. Rangkaian panjang menghasilkan poin yang sangat signifikan.

Tri Peaks solitaire gameplay screenshot

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Goal of the game

Clear all 28 cards from the three peaks by playing them onto a single waste pile. Each card played to the waste must be exactly one rank above or one rank below the current top of the waste, with suit ignored. The game is won when all three peaks are empty — the cards from the base row don't count for victory, only the three peaks do (in the classic ruleset).

Setup

Shuffle a standard 52-card deck. Deal 28 cards face-down into three overlapping peaks at the top of the layout, each peak shaped as a small pyramid: 1 card at the top, 2 below, 3 below those (6 cards total per peak × 3 peaks = 18 cards), plus a base row of 10 face-up cards beneath the peaks that connect all three. The remaining 24 cards form the stock pile, dealt one card at a time onto a face-up waste pile.

Aturan Tri Peaks

  1. Bagikan 28 kartu dalam tiga puncak, masing-masing 6 kartu, ditambah satu baris dasar 10 kartu menghadap ke atas.
  2. Pindahkan kartu yang terbuka ke tumpukan buang jika nilainya satu lebih tinggi atau lebih rendah dari kartu teratas (lambang diabaikan).
  3. As terhubung ke King dan sebaliknya - rangkaian bersifat melingkar.
  4. Kehabisan langkah? Balikkan kartu berikutnya dari stock ke tumpukan buang.
  5. Bersihkan ketiga puncak untuk menang.

Win and loss conditions

You win when the three peaks are completely cleared. You lose when the stock is exhausted, no exposed card matches the waste's top rank ±1, and no more moves are possible. Score is calculated from chain length: a chain of N consecutive plays earns 1+2+3+...+N points (so a 10-card chain is worth 55 points vs ten isolated plays at 1 point each = 10). Solitaire Royal's undo button lets you backtrack costly chain breaks; you can also restart the deal or shuffle a new one.

Strategi & tips

  • Cari rangkaian terpanjang yang mungkin sebelum menyentuh stock - setiap kartu yang dilewatkan dalam rangkaian berarti poin yang hilang.
  • Utamakan kartu yang membuka dua kartu di bawahnya sekaligus dibanding kartu yang terisolasi.
  • Jangan mengubur kartu 'jembatan' penting di bawah kartu yang masih kamu butuhkan.

Tri Peaks was designed in 1989 by Robert Hogue at Microsoft (according to Hogue's own accounts) as a successor to Pyramid solitaire, intended to offer faster pacing and higher visual reward. It was first widely distributed in Microsoft Entertainment Pack 4 in 1991 and later included in successive Windows releases. The rolling-rank-by-one mechanic was directly inherited from Golf solitaire (1930s origin), but the three-peak layout and chain-scoring system are Hogue's contributions — and they made Tri Peaks one of the most-played solitaire games of the 1990s and 2000s, second only to Klondike and FreeCell.

Frequently asked questions about Tri Peaks

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